Global Mobile Augmented Reality Market Size, Status and Forecast 2022

  • This report studies the global Mobile Augmented Reality market, analyzes and researches the Mobile Augmented Reality development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like
    Introduction
    Aireal
    Alibaba
    Apple
    Augment
    Avametric
    Baidu
    Blippar
    Catchoom Technologies
    CN2 Tech
    Google
    TDK (InvenSense)
    iQagent
    Kudan
    Matterport
    ModiFace
    Mollejuo
    MoodMe
    Occipital
    pmdtechnologies
    Qualcomm
    QuiverVision
    Re’Flekt
    Scope AR
    Snap
    Tencent
    VividWorks
    Vuforia/PTC
    Wikitude
    Zappar

    Market segment by Regions/Countries, this report covers
    United States
    EU
    Japan
    China
    India
    Southeast Asia

    Market segment by Type, Mobile Augmented Reality can be split into
    Algorithms for Image Processing
    Three-Dimensional Object Recognition
    Simultaneous Localization and Mapping
    Three-Dimensional Imaging Technologies
    Camera Module
    Interactive Dynamic Video

    Market segment by Application, Mobile Augmented Reality can be split into
    Social Media
    Gaming and Entertainment
    Mapping and Indoor Navigation
    Visual Search
    Toys
    E-Commerce
    Enterprise Use Cases

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  • Table of Contents

    Global Mobile Augmented Reality Market Size, Status and Forecast 2022
    1 Industry Overview of Mobile Augmented Reality
    1.1 Mobile Augmented Reality Market Overview
    1.1.1 Mobile Augmented Reality Product Scope
    1.1.2 Market Status and Outlook
    1.2 Global Mobile Augmented Reality Market Size and Analysis by Regions
    1.2.1 United States
    1.2.2 EU
    1.2.3 Japan
    1.2.4 China
    1.2.5 India
    1.2.6 Southeast Asia
    1.3 Mobile Augmented Reality Market by Type
    1.3.1 Algorithms for Image Processing
    1.3.2 Three-Dimensional Object Recognition
    1.3.3 Simultaneous Localization and Mapping
    1.3.4 Three-Dimensional Imaging Technologies
    1.3.5 Camera Module
    1.3.6 Interactive Dynamic Video
    1.4 Mobile Augmented Reality Market by End Users/Application
    1.4.1 Social Media
    1.4.2 Gaming and Entertainment
    1.4.3 Mapping and Indoor Navigation
    1.4.4 Visual Search
    1.4.5 Toys
    1.4.6 E-Commerce
    1.4.7 Enterprise Use Cases

    2 Global Mobile Augmented Reality Competition Analysis by Players
    2.1 Mobile Augmented Reality Market Size (Value) by Players (2016 and 2017)
    2.2 Competitive Status and Trend
    2.2.1 Market Concentration Rate
    2.2.2 Product/Service Differences
    2.2.3 New Entrants
    2.2.4 The Technology Trends in Future

    3 Company (Top Players) Profiles
    3.1 Introduction
    3.1.1 Company Profile
    3.1.2 Main Business/Business Overview
    3.1.3 Products, Services and Solutions
    3.1.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.1.5 Recent Developments
    3.2 Aireal
    3.2.1 Company Profile
    3.2.2 Main Business/Business Overview
    3.2.3 Products, Services and Solutions
    3.2.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.2.5 Recent Developments
    3.3 Alibaba
    3.3.1 Company Profile
    3.3.2 Main Business/Business Overview
    3.3.3 Products, Services and Solutions
    3.3.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.3.5 Recent Developments
    3.4 Apple
    3.4.1 Company Profile
    3.4.2 Main Business/Business Overview
    3.4.3 Products, Services and Solutions
    3.4.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.4.5 Recent Developments
    3.5 Augment
    3.5.1 Company Profile
    3.5.2 Main Business/Business Overview
    3.5.3 Products, Services and Solutions
    3.5.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.5.5 Recent Developments
    3.6 Avametric
    3.6.1 Company Profile
    3.6.2 Main Business/Business Overview
    3.6.3 Products, Services and Solutions
    3.6.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.6.5 Recent Developments
    3.7 Baidu
    3.7.1 Company Profile
    3.7.2 Main Business/Business Overview
    3.7.3 Products, Services and Solutions
    3.7.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.7.5 Recent Developments
    3.8 Blippar
    3.8.1 Company Profile
    3.8.2 Main Business/Business Overview
    3.8.3 Products, Services and Solutions
    3.8.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.8.5 Recent Developments
    3.9 Catchoom Technologies
    3.9.1 Company Profile
    3.9.2 Main Business/Business Overview
    3.9.3 Products, Services and Solutions
    3.9.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.9.5 Recent Developments
    3.10 CN2 Tech
    3.10.1 Company Profile
    3.10.2 Main Business/Business Overview
    3.10.3 Products, Services and Solutions
    3.10.4 Mobile Augmented Reality Revenue (Value) (2012-2017)
    3.10.5 Recent Developments
    3.11 Google
    3.12 TDK (InvenSense)
    3.13 iQagent
    3.14 Kudan
    3.15 Matterport
    3.16 ModiFace
    3.17 Mollejuo
    3.18 MoodMe
    3.19 Occipital
    3.20 pmdtechnologies
    3.21 Qualcomm
    3.22 QuiverVision
    3.23 Re’Flekt
    3.24 Scope AR
    3.25 Snap
    3.26 Tencent
    3.27 VividWorks
    3.28 Vuforia/PTC
    3.29 Wikitude
    3.30 Zappar

    4 Global Mobile Augmented Reality Market Size by Type and Application (2012-2017)
    4.1 Global Mobile Augmented Reality Market Size by Type (2012-2017)
    4.2 Global Mobile Augmented Reality Market Size by Application (2012-2017)
    4.3 Potential Application of Mobile Augmented Reality in Future
    4.4 Top Consumer/End Users of Mobile Augmented Reality

    5 United States Mobile Augmented Reality Development Status and Outlook
    5.1 United States Mobile Augmented Reality Market Size (2012-2017)
    5.2 United States Mobile Augmented Reality Market Size and Market Share by Players (2016 and 2017)

    6 EU Mobile Augmented Reality Development Status and Outlook
    6.1 EU Mobile Augmented Reality Market Size (2012-2017)
    6.2 EU Mobile Augmented Reality Market Size and Market Share by Players (2016 and 2017)

    7 Japan Mobile Augmented Reality Development Status and Outlook
    7.1 Japan Mobile Augmented Reality Market Size (2012-2017)
    7.2 Japan Mobile Augmented Reality Market Size and Market Share by Players (2016 and 2017)

    8 China Mobile Augmented Reality Development Status and Outlook
    8.1 China Mobile Augmented Reality Market Size (2012-2017)
    8.2 China Mobile Augmented Reality Market Size and Market Share by Players (2016 and 2017)

    9 India Mobile Augmented Reality Development Status and Outlook
    9.1 India Mobile Augmented Reality Market Size (2012-2017)
    9.2 India Mobile Augmented Reality Market Size and Market Share by Players (2016 and 2017)

    10 Southeast Asia Mobile Augmented Reality Development Status and Outlook
    10.1 Southeast Asia Mobile Augmented Reality Market Size (2012-2017)
    10.2 Southeast Asia Mobile Augmented Reality Market Size and Market Share by Players (2016 and 2017)

    11 Market Forecast by Regions, Type and Application (2017-2022)
    11.1 Global Mobile Augmented Reality Market Size (Value) by Regions (2017-2022)
    11.1.1 United States Mobile Augmented Reality Revenue and Growth Rate (2017-2022)
    11.1.2 EU Mobile Augmented Reality Revenue and Growth Rate (2017-2022)
    11.1.3 Japan Mobile Augmented Reality Revenue and Growth Rate (2017-2022)
    11.1.4 China Mobile Augmented Reality Revenue and Growth Rate (2017-2022)
    11.1.5 India Mobile Augmented Reality Revenue and Growth Rate (2017-2022)
    11.1.6 Southeast Asia Mobile Augmented Reality Revenue and Growth Rate (2017-2022)
    11.2 Global Mobile Augmented Reality Market Size (Value) by Type (2017-2022)
    11.3 Global Mobile Augmented Reality Market Size by Application (2017-2022)

    12 Mobile Augmented Reality Market Dynamics
    12.1 Mobile Augmented Reality Market Opportunities
    12.2 Mobile Augmented Reality Challenge and Risk
    12.2.1 Competition from Opponents
    12.2.2 Downside Risks of Economy
    12.3 Mobile Augmented Reality Market Constraints and Threat
    12.3.1 Threat from Substitute
    12.3.2 Government Policy
    12.3.3 Technology Risks
    12.4 Mobile Augmented Reality Market Driving Force
    12.4.1 Growing Demand from Emerging Markets
    12.4.2 Potential Application

    13 Market Effect Factors Analysis
    13.1 Technology Progress/Risk
    13.1.1 Substitutes
    13.1.2 Technology Progress in Related Industry
    13.2 Consumer Needs Trend/Customer Preference
    13.3 External Environmental Change
    13.3.1 Economic Fluctuations
    13.3.2 Other Risk Factors

    14 Research Finding/Conclusion

    15 Appendix
    Methodology
    Analyst Introduction
    Data Source

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